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The Boeing-funded project to produce the Boeing Model 248 began in September 1931, with the Army Air Corps supplying engines and instruments. The design included an open cockpit, fixed landing gear and externally braced wings, the last such design procured by the USAAC as a fighter plane. It also saw the introduction of flaps to reduce speeds for landings. The Army Air Corps contracted for three prototypes, designated XP-936, with the first flight on 20 March 1932.The Boeing XP-936 had a landing problem. Sometimes when landing it would flip forward and because of the short nose it would roll onto its back. This injured many pilots until the unarmored back canopy was replaced with an armored headrest. An additional 25 aircraft were completed as P-26Bs, with Pratt & Whitney R-1340-33 Wasp engines, and 23 P-26Cs had minor changes to carburation and the fuel system. Both Spain (one fighter) and China (11 fighters) ordered the Model 281 export version of the P-26C in 1936.

 

The diminutive "Peashooter" as it became affectionately known by service pilots, was faster than previous American combat aircraft, but it was also an anachronism. Although the P-26 introduced a modern monoplane design, worldwide fighter aircraft developments soon outstripped the P-26. In Europe the Messerschmitt Bf 109 and Hawker Hurricane with closed cockpits and which both flew for the first time in 1935 were more representative of contemporary monoplane fighter designs. However, the P-26 was easy to fly and remained in active service for many years until the United States entered World War II.

 

Model built using FSDS 3.5.1 By Chris Herring of TopFlightSimulation

 

http://topflightsimulation.yolasite.com/

 

This model works well in FSX accl sp2 but the prop will need to be changed to one that will work with FSX.

Boeing P-26 Peashooter FS2004 and FSX

$9.95Price

      Razbam Simulations

      RAZBAM Simulations has been creating top-notch military and civil aircraft simulations since 2003. Until recently, RAZBAM development was focused exclusively on the Microsoft Flight Simulator series, including Microsoft Flight Simulator 2004 and Microsoft Flight Simulator X. However, the team has stepped away from developing for the aged Flight Simulator X, and into the split future of flight simulations: Lockheed Martin's Prepar3D (for civil aircraft) and Eagle Dynamics' Digital Combat Simulator (for military aircraft).

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